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A heads-on look at Sony's virtual reality goggles

SAN FRANCISCO (AP) - The promise of virtual reality in the living room is coming closer to, well, reality.

Sony unveiled a prototype headset this week capable of surrounding a wearer's vision with interactive virtual worlds. The system, codenamed Project Morpheus, utilizes a 1080p head-mounted display with head-tracking capabilities and works in concert with the PlayStation 4 console to display imagery on the headset's screen, providing a 90-degree field of view.

During a private demonstration of Project Morpheus to The Associated Press at the Game Developers Conference, the headset felt secure thanks to a sturdy yet comfortable halo-like ring that snaps into place around the head. There's a wheel positioned on the back headband that can be turned for an even tighter fit.

It's lighter than one might expect and certainly sleeker than the Oculus Rift, a similar VR headset that's captured game makers' imaginations over the past two years but has yet to be released. A long, thick cable that pokes from the side of the visor, as well as dangling headphone cords, prove cumbersome during physical movement while wearing the goggles.

A closer look at four of the interactive experiences not actual full-fledged games Sony was using to demonstrate Project Morpheus at GDC.

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